Where Winds Meet Healer Build Guide — Panacea Fan Support (2025)
If you've been wondering:
"Can I actually play a dedicated healer in Where Winds Meet? Is it viable?"
The answer is yes — and it's surprisingly good. The Silkbind-Deluge path gives you the game's only true healer build, and it's essential for group content.
This guide covers the Panacea Fan + Soul Shade Umbrella combo — the only pure healing weapon pairing in the game. Whether you're supporting friends through tough bosses or keeping random co-op teammates alive, this build delivers.
If you're new to the combat system, start here first:
Where Winds Meet Combat Guide for Beginners.
📖 Related: This guide covers the Panacea Fan combat build. For the Healer profession (treating other players), see our Healer Profession Guide. For general HP recovery methods, see our HP Recovery Guide.
1. Why Play Healer in Where Winds Meet?
Unlike most action games, Where Winds Meet has real healing mechanics that matter in group content.
Why healers are valuable:
- Boss fights get easier: Consistent healing lets DPS players focus on damage instead of survival
- Group content requires it: High-difficulty dungeons practically demand a healer
- Beginner-friendly: Great for learning boss patterns while staying safe at range
- Unique playstyle: If you've played MMO healers, this will feel familiar and satisfying
The Silkbind-Deluge path is the only healing-focused build in the game. Fan and Umbrella are the only weapons with healing martial arts, so this combo is your only option for pure support.
Think of it like playing a healer in an MMO, but with wuxia martial arts flavor.
2. The Core Weapon Combo
2.1 Main Weapon: Panacea Fan
Panacea Fan is your primary healing tool and the core of this build.
| Skill | Cooldown | What It Does |
|---|---|---|
| Riverside Inquiry (Light Attack) | 0.2s | Ranged 4-hit combo, basic damage |
| Dew Touch (Heavy Attack) | 0.2s | Single-target heal, restores Dew resource (3/5/12 per hit) |
| Cloud Gaze (Martial Skill) | 20s | Summons healing circle that heals allies for 7 seconds |
| Morning Rain (Charged) | 14s | Consumes 60 Dew, applies 6-second HoT to yourself and lowest-HP ally |
| Perception Skill | - | Triggers when Dew is full, massive burst heal |
Key mechanic: Panacea Fan uses a resource called Dew instead of stamina for healing skills. Managing Dew is the core skill expression of this build.
2.2 Secondary Weapon: Soul Shade Umbrella
Soul Shade Umbrella is your sustained healing and damage amplification tool.
Why it's essential:
- Unfading Bloom (Special Skill): Throws umbrella that auto-heals the lowest-HP ally for over 60 seconds
- Martial Skill: Provides 15% damage boost + healing to allies (60s cooldown)
- Synergy: When Umbrella's Special Skill is ready, your Fan's Perception Skill auto-triggers for extra heals
The Umbrella essentially acts as a healing turret — set it up and let it work while you focus on positioning and emergency heals.
2.3 How to Get These Weapons
- Panacea Fan: Choose it during the "Five Sounds Awaken Peace" quest (NPC Qi Sheng) early in Qinghe. This is the recommended choice for new players.
- Soul Shade Umbrella: Obtained through later story progression and specific side quests.
3. Internal Arts Setup
Internal Arts are where your healing output transforms from "decent" to "carrying the team."
3.1 Core Build (4 Slots)
| Internal Art | What It Does | Why It's Here | Priority |
|---|---|---|---|
| Monarch's Remedy | +10% healing from Fan circle; at Tier 4, Perception Skill costs only 50% Dew; at Tier 6, allies can resurrect you | THE healer Internal Art. Non-negotiable. | ★★★★★ |
| Yi River Song | +10 Penetration, +4.6% Direct Crit at Tier 5, +5% healing/damage at max stacks | Universal boost that works for both healing and damage. | ★★★★★ |
| Apricot Blossom | Crit heals grant "Nurture" buff — +2% healing received per stack (max 3 stacks) | Amplifies your crit heals by up to 6%. | ★★★★☆ |
| Silken Curse | At Tier 1, Umbrella Special cooldown drops from 30s to 1s; at Tier 6, heals both you AND lowest-HP ally | Transforms Umbrella into a healing machine. | ★★★★☆ |
3.2 Why Monarch's Remedy is Essential
This Internal Art fundamentally changes how Panacea Fan works:
- Tier 1-3: +10% healing on your main healing circle — immediate value
- Tier 4: Your burst heal (Perception Skill) now costs only half the Dew — massive efficiency gain
- Tier 6: Allies can resurrect you when you die — team insurance policy
Without Monarch's Remedy, you're healing with one hand tied behind your back.
3.3 Progression Path
Early game (before Tier 4 Internal Arts):
Monarch's Remedy + Yi River Song + any healing/defense arts you have
Mid game (Tier 4-5):
Monarch's Remedy + Yi River Song + Apricot Blossom + Silken Curse
Endgame (Tier 6):
Same as mid game, but the Tier 6 bonuses (resurrection, dual healing) become game-changing.
For more Internal Arts options, check out:
Where Winds Meet Internal Arts Guide.
4. Mystic Arts Setup
Healers need emergency tools, survivability, and mobility from their Mystic Arts.
4.1 Recommended Setup
| Mystic Art | Cost | Cooldown | What It Does | Why It's Here |
|---|---|---|---|---|
| Golden Needle Salvation | 30 Qi | 60s | Target below 10% HP gets instant 20% max HP heal | Emergency save — prevents deaths when you can't heal fast enough |
| Spirit Restoration | 50 Qi | 90s | AoE heal for 20% max HP + cleanse negative effects | Group emergency — use when multiple allies are low |
| Formless Golden Body | 40 Qi | 45s | 8 seconds of invulnerability + shield | Self-preservation — stay alive to keep healing |
| Cleansing Wind | 20 Qi | 30s | Removes CC effects from yourself | Anti-CC — can't heal if you're stunned |
4.2 How to Use Your Mystic Arts
- Golden Needle Salvation: Pre-cast on squishy DPS before big boss attacks
- Spirit Restoration: Save for moments when 2+ allies are below 50% HP
- Formless Golden Body: Use when you're being targeted or need to survive a mechanic
- Cleansing Wind: Instant CC break — use the moment you get stunned/rooted
5. Attribute Priority
Healer stat priority is different from DPS builds.
5.1 Priority Order
- External Attack — Healing scales from attack power, not a separate "healing power" stat
- Crit Rate — Crit heals restore 50% more HP; aim for high crit to maximize healing
- Min External Attack — More consistent healing baseline
- HP — You can't heal if you're dead; get enough to survive mechanics
5.2 Why Attack Matters for Healing
Unlike some MMOs where healers have separate healing stats, Where Winds Meet calculates healing based on your External Attack. This means:
- Higher attack = stronger heals
- Crit heals = 50% bonus healing
- The same stats that make you deal damage also make you heal better
Target stats:
- External Attack: As high as possible
- Crit Rate: 40%+ for consistent crit heals
- HP: Enough to survive boss mechanics (varies by content)
6. Healing Rotation
This is where the build comes together.
6.1 Standard Healing Rotation
Phase 1: Setup
- Deploy Soul Shade Umbrella using Special Skill — it will auto-heal for 60+ seconds
- Use Umbrella Martial Skill for 15% damage boost to allies (if available)
Phase 2: Sustained Healing
- Use Cloud Gaze (Fan Martial Skill) to place healing circle under allies
- Use Dew Touch (Heavy Attack) on low-HP targets for single-target heals
- Build Dew resource through healing actions
Phase 3: Burst Healing
- When Dew reaches 50%+ (with Monarch's Remedy) or 100% (without), use Perception Skill
- This is your biggest heal — time it for after boss AoE attacks
Phase 4: Emergency Response
- Golden Needle Salvation on anyone about to die
- Spirit Restoration if multiple allies need saving
- Formless Golden Body if you're being focused
6.2 Dew Management
Dew is your healing resource. Here's how to manage it:
Dew generation:
- Natural regen: 60 Dew per 30 seconds
- Umbrella E skill: 60 Dew per 18 seconds
- Umbrella E + Weapon Swap: 60 Dew per 12 seconds
- Healing skills: Small amounts per heal
Advanced Dew rotation (requires Silken Curse):
- Swap to Umbrella → E skill (cancel animation) → Swap to Fan
- Use weapon swap skill (triggers 30 sustained Dew regen)
- Umbrella Q (cancel animation) → Umbrella E (triggers 60 sustained Dew)
- Swap back to Fan
This combo takes about 4 seconds and generates 90 sustained Dew. Master it for maximum healing uptime.
6.3 Priority System
When things get chaotic, follow this priority:
Highest Priority:
- Golden Needle Salvation (prevent deaths)
- Perception Skill (when Dew is ready)
- Spirit Restoration (group emergency)
High Priority:
- Cloud Gaze (group healing)
- Morning Rain (HoT application)
- Umbrella Martial Skill (damage boost + heal)
Standard Priority:
- Dew Touch (single-target)
- Umbrella Special (sustained auto-heal)
- Light attacks (damage + Dew building)
7. Gear Recommendations
7.1 Weapon Sets
Best in Slot: Washing Flower Set
- 2pc: +5.4% Crit Rate
- 4pc: At full HP, additional +5% Crit Rate and +15% Crit healing/damage
- Total potential: +65% healing on crits (50% base + 15% set bonus)
Alternative: Timely Rain Set
- 2pc: +158 Max HP
- 4pc: +10% Crit healing/damage; +15% more with HP shield active
- Best for: Players who also want to do damage
7.2 Armor Sets
Best in Slot: Pear Snow Set
- Core effect: When taking heavy damage or at low HP, self-heal for 25% max HP
- Why it matters: Solves the "healer can't heal themselves" problem
Alternative: Autumn Moon Set
- Defense and HP focused
- Best for: Survivability in high-damage content
7.3 Stat Priority on Gear
Weapons:
- Fan Healing Boost / Umbrella Healing Boost (T0)
- All Weapon Boost (T0)
- Min External Attack (T1)
- Max External Attack (T1)
- Crit Rate (T1)
Armor:
- HP stats (survival baseline)
- External Defense (damage reduction)
- Crit-related stats (healing crits)
8. Common Mistakes to Avoid
-
Forgetting to deploy Umbrella — Your Umbrella auto-heals for 60+ seconds. Always have it out during fights.
-
Hoarding Dew for "emergencies" — Your Perception Skill is your strongest heal. Use it when allies need it, don't save it forever.
-
Standing in melee range — You're a ranged healer. Stay at safe distance and let your healing circles do the work.
-
Ignoring your own HP — Healers who die can't heal. Use Formless Golden Body and self-heals to stay alive.
-
Only using single-target heals — Cloud Gaze (healing circle) is your bread and butter. Use it constantly.
9. Healer vs. Hybrid Fan Builds
| Aspect | Pure Healer (This Build) | Silkbind-Jade (DPS Fan) |
|---|---|---|
| Role | Dedicated support | Ranged DPS with utility |
| Weapons | Panacea Fan + Soul Shade Umbrella | Inkwell Fan + Ninefold Umbrella |
| Healing | Excellent | Minimal |
| Damage | Low-Medium | High |
| Best For | Group content, keeping team alive | Solo play, damage dealing |
Choose Pure Healer if: You enjoy support roles and play with others regularly.
Choose Silkbind-Jade if: You want to deal damage while having some utility.
10. Related Builds
- Want to deal damage instead? → Strategic Sword Build Guide
- Prefer melee combat? → Mo Blade Build Guide
- Looking for PvP setups? → Where Winds Meet PvP Tier List
- Need Internal Arts overview? → Best Internal Arts by Build
- Unlock the doctor profession → Healer Profession Guide
- All healing methods → HP Recovery Guide
Final Thoughts
Healers in Where Winds Meet are genuinely impactful — not an afterthought like in many action games.
The key insights:
- Monarch's Remedy is mandatory — The Tier 4 Dew reduction alone is worth it
- Umbrella is your sustained healing engine — Set it and let it work
- Dew management is your skill expression — Master the rotation for maximum uptime
- Attack stats = healing power — Don't ignore offense when gearing
The learning curve is gentler than DPS builds because you're at range and focused on allies rather than enemy patterns. It's a great way to learn boss fights while contributing to your team.
You don't need to top damage meters to be valuable. Keeping your team alive is its own reward.
Welcome to the support life. May your heals always crit.